Wrap Map to Sphere

While we're at it, Steve Boyer came up with another solution that was posted to c.g.a.lw last November and is arguably more elegant than mine. He uses three bends,

Y Fixed .5h h 90.0 0.0 (0,0,0) Y Fixed .5h 0 -90.0 0.0 (0,0,0) X Auto + 360.0 90.0 (0,0,0)

where h is the height (y-extent) of the starting rectangle.

The above is for a rectangle that starts in the XY plane with its lower left corner at (0,0,0). If the corner is elsewhere, you need to use the bounding box plug-in to find the center of the third bend, and for a different plane you need to change the bend axes.

- Ernie

 

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