Wrap Map to Sphere
While we're at it, Steve Boyer came up with another solution that
was posted to c.g.a.lw last November and is arguably more elegant
than mine. He uses three bends,
Y Fixed .5h h 90.0 0.0 (0,0,0) Y Fixed .5h 0 -90.0 0.0 (0,0,0)
X Auto + 360.0 90.0 (0,0,0)
where h is the height (y-extent) of the starting rectangle.
The above is for a rectangle that starts in the XY plane with its
lower left corner at (0,0,0). If the corner is elsewhere, you need
to use the bounding box plug-in to find the center of the third
bend, and for a different plane you need to change the bend axes.
- Ernie
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