Flay.Com Home    Plug-Ins    Jobs    Links/Tutorials    About      Flay.Com RSS Feed
NEWS AND RESOURCES FOR THE 3D ARTIST

 Have some News?Contact Flay.Com

  Site Contents    Feeds    

 
 
Links by Category 'Tutorials - Rigging'
Link ShortDescription
A Flock of Birds Creating a flock of birds in Lightwave
Alternative Bones with WMaps Using bones as pivot points for weight maps
Animation Deformation Cages Creating a cage that will deform a character's face
Apply Motion Capture Applying motion capture data to a lightwave character.
Assigning Mocap Data to a Character Using motion capture data with characters in LW6
Basic Humanoid Weight Maps Using weight maps with bones
Basics: Eye Setup How to rig eyes on a character
Basics: Rotating a Moon The basics of rotatating a moon in orbit
Character Rigging Notes Notes on how Jean-Philippe Savariault prepares both his IK and FK charachter rigs (in both French and English)
Copter - Intro to Expressions An introduction to Lightwave's expression system
Creating Polygon Hair Creating realistic hair from mapped polygon strips
Dojo Tutorials Rigidly defined animation excercises
Eulars, Quats and Gimbal Lock What is Gimbal lock and why does it occur?
Expressions: Rotating a Gear Using expression to create counter-rotating gears.
FX Linker Using FX Linker to link geometry to particles.
IKFK Blending IK and FK in the same rig
Joe Justice Character Setup A compelete character setup tutorial
Md3 Export Tutorial Rigging and Exporting Quake (MD3) characters
MD3 Rigging and Export Tutorials for chacter set-up and export to MD3 format.
Monte Rig Breakdown Printable visual breakdown of an advanced character rig.
Morph To Skelegons Morph along a path of Skelegon bones
Objects Follow Path Animation Basics - Making an object follow a path
Page Flipping How to flip a book's pages
Proxy Objects Using proxy objects when rigging a character
Puppets for CG Animation Dos and don't of character set-up
Rag dolls with Rigid bodies. Using Rigid bodies to make rag doll character dynamics.
Rigging In Lightwave The basics of rigging in Lightwave.
Set Driven Key Basics Create relationships between items with expressions
Setup a bone system in LightWave Here you can learn how to construct a useful model rig, ready to animate your caracter, from zero.
SmartSkin Deformations Creating intelligent joint deformations
Smartskin shoulder guide smartskin shoulder guide for Lightwave
Tank Treads Using Relativity Using Relativity to make automated tank treads.
The Latest Plug-ins
ATYure     24-May-10
ATBoxPivot     24-May-10
ATMuscle     24-May-10
Automaton Tools     24-May-10
Property Panel To Front     06-May-10
UV 2 Morph     06-May-10
Set 100 percent weight map     06-May-10
Quick Selection     06-May-10
MF Motion Baker     06-May-10
Lightwave to Nuke     06-May-10
Inflate and Deflate     06-May-10
Incremental Save     06-May-10
TrackMaster     30-Apr-10
edTools     22-Apr-10
Turbulence 4D     20-Apr-10
Transfer By UV     13-Apr-10
The Latest Links and Jobs
Lightwave designers     22-Jul-10
Wanted: Vfx artist or artists for paid p     19-Jul-10