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3DD-Mesh Reknitter
Short: Re-orders points to re-enable morphing.
Cost: Free Application: Modeler
Platforms: Intel  
URL: http://www.flay.com/plugs/downloads/Rekniter.p
Detail-(usually from author's website):
The translator was pretty rough on this one. It appears to fix the point order of two objects so that they are morphable. Give it a try and let me know if it works.

No English Documentation.

LW60 LW65 LW70 LW75 Intel lwmod lwfree



If you're getting a blank page, this entry has been deleted. Probably because the item is no longer available from the original author.


On   2003-03-17 05:16:56, Ren wrote:
  It looks like this got updated (or 7.5/7.5b fixed it) but the trouble before of UV maps getting slightly shuffled seems to have gone!

How to use this plugin - select two neighbouring polygons and run the plugin. Then do the same for your morph target making sure you select the same polygons in the same order.

This will only work on objects that share the exact same poly/point count.

On   2002-01-11 14:42:49, Josh wrote:
  Just trying to figure out how to use this. Online translators don't give a very good Japanese to English translator. Are there any english docs for this plugin?

On   2001-03-04 21:39:23, Ren, Tokyo wrote:
  Damn this plugin is good! For those of you who are stuck with Japanese, here's a quick explanation. Select two similar adjacent polys on each object (has to be the same polys - if it was a head, try the base of the neck...) then run the plugin. Once you have done this on both original and rogue morph you can use bkg to morph to get an endomorph. One thing I noticed is that your UVs get re-seamed so you have to go in an do the unweld thing again... Apart from that great!

On   2001-01-04 06:49:04, Patlab wrote:
  Had some problems, Deuces told me bout this plugin, problem solved..I like it =)

On   2001-01-02 15:08:18, Digital Deuce wrote:
  Works wonderfully ! ! ! Saved many hours of work.

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